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Sep032011

Building a Social Game Framework

Over the next few weeks we'll be posting about some elements of our Social Games framework we have been developing for the Unity engine. We'll be putting up posts about things like PHP integration with Unity, encryption of data transmissions, scripting languages, quest systems, texture baking, and much much more. 

The framework we've been developing is for company use only and is not something we are planning on packaging up and selling on, but we do want to share some of the things we've learnt. Also, we're not perfect! So we're interested to hear if you've got a better solution to some of the problems we've solved.

Hope you find some of our posts useful, and if you're excited about what you're reading and want to help us build great games - check out the Join Us page!

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Reader Comments (2)

Developing for the Unity engine. We'll be putting up posts about things like PHP integration with Unity, encryption of data transmissions, scripting languages, quest systems, texture baking, and much much more.

April 7, 2012 | Unregistered CommenterStage Hypnotist

Framework we've been developing is for company use only and is not something we are planning on packaging up and selling on, but we do want to share some of the things we've learnt. Also, we're not perfect! So we're interested to hear if you've got a better solution to some of the problems we've solved.

Hope you find some of our posts useful, and if you're excited

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